Portal 2 perpetual testing initiative

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It starts in a room themed a little bit like the Portal 2 infomercial adverts, which is a wonderful little touch. It's Google Sketchup in Aperture Science.

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The Portal Puzzle Creator is a simple, instinctive map maker for Valve's lovely game. Then I'd be able to do it.' So I'm basically claiming that this is all my idea.

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'If only', I've thought to myself, 'Valve had come up with something simpler. I might have a vision, I might have a plan, but I don't have ability to figure out how to mould the Source SDK's four windows and icons into something more complicated than a box containing a series of smaller boxes. There is a point when I'm fiddling with a level editor when the crushing weight of incomprehension finally manages to smoosh my ambition into a sad, red smear.

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So instead we got Craig 'Fearless' Pearson to take a look, because we knew without a doubt that no one else can create a box with some boxes in it like him. We looked at Portal 2's puzzle creating Perpetual Testing Initiative, a streamlined, user-friendly application for making your own Portal 2 rooms, and then cried.